Hotel (board game)
Hotel (known as Hotels in North America) is a dimensional real estate game created by Milton Bradley in 1986. It is similar to Square Mile and Prize Property. In Hotel the players are building resort hotels and attempting to drive their competitors into bankruptcy.
Gameplay
Players take turns moving around the board. Each square on the board is adjacent to one or two hotel properties. Most of the squares are either purchase squares or building squares.
Whenever a player lands on a purchase square which is adjacent to an unowned property they may buy that property by paying the purchase price. Once they own a property they may attempt to build on it whenever they land on a building square. A special dice is rolled to determine if permission to build is granted or denied. If it is denied the player must wait for a later turn.
When permission is granted to build the player may add new buildings or facilities to their property. Each hotel has from one to five buildings and a set of recreational facilities. The main building must be built first, followed by the other buildings then the facilities. The cost of each addition is listed on the deed card for the property.